Lagrange
DefaultShaders Struct Reference

Static Public Attributes

static constexpr const StringID Simple = "Simple"_hs
 
static constexpr const StringID PBR = "PBR"_hs
 
static constexpr const StringID PBRSkeletal = "PBRSkeletal"_hs
 
static constexpr const StringID TextureView = "TextureView"_hs
 
static constexpr const StringID TrianglesToLines = "TrianglesToLines"_hs
 
static constexpr const StringID Outline = "Outline"_hs
 
static constexpr const StringID ShadowDepth = "ShadowDepth"_hs
 
static constexpr const StringID ShadowCubemap = "ShadowCubemap"_hs
 
static constexpr const StringID SurfaceVertexAttribute = "SurfaceVertexAttribute"_hs
 
static constexpr const StringID LineVertexAttribute = "LineVertexAttribute"_hs
 
static constexpr const StringID SurfaceEdgeAttribute
 
static constexpr const StringID ObjectID = "ObjectID"_hs
 
static constexpr const StringID MeshElementID = "MeshElementID"_hs
 
static constexpr const StringID Skybox = "Skybox"_hs
 
static constexpr const StringID EdgesToLines = "EdgesToLines"_hs
 

Member Data Documentation

◆ SurfaceEdgeAttribute

constexpr const StringID SurfaceEdgeAttribute
staticconstexpr
Initial value:
=
"SurfaceEdgeAttribute"_hs

The documentation for this struct was generated from the following file: