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- c -
cast() :
EmbreeRayCaster< ScalarType >
cast4() :
EmbreeRayCaster< ScalarType >
cast_assign() :
Attribute< ValueType_ >
cast_copy() :
Attribute< ValueType_ >
cast_ray() :
Camera
check_vertex_manifold() :
MeshTopology< MeshType >
clamp() :
Color
clear() :
Attribute< ValueType_ >
,
BitField< EnumType_ >
,
DisjointSets< IndexType >
clear_all() :
BitField< EnumType_ >
clear_edge_data() :
Mesh< _VertexArray, _FacetArray >
clear_edges() :
SurfaceMesh< Scalar_, Index_ >
clear_facets() :
SurfaceMesh< Scalar_, Index_ >
clear_vertices() :
SurfaceMesh< Scalar_, Index_ >
collinear3D() :
ExactPredicates
commit_scene_changes() :
EmbreeRayCaster< ScalarType >
compress_if_regular() :
SurfaceMesh< Scalar_, Index_ >
compute_corner_to_facet_internal() :
SurfaceMesh< Scalar_, Index_ >
compute_num_instances() :
SimpleScene< Scalar, Index, Dimension >
copy_on_write_ptr() :
copy_on_write_ptr< T >
count_num_corners_around_edge() :
SurfaceMesh< Scalar_, Index_ >
count_num_corners_around_vertex() :
SurfaceMesh< Scalar_, Index_ >
create() :
ExactPredicates
create_attribute() :
SurfaceMesh< Scalar_, Index_ >
create_attribute_from() :
SurfaceMesh< Scalar_, Index_ >
create_attribute_internal() :
SurfaceMesh< Scalar_, Index_ >
create_internal_copy() :
Attribute< ValueType_ >
create_metadata() :
SurfaceMesh< Scalar_, Index_ >
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