Here is a list of all documented class members with links to the class documentation for each member:
- r -
- radius : DijkstraDistanceOptions< Scalar, Index >
- random_from() : Color
- ray_dir : SelectionContext
- ray_origin : SelectionContext
- read() : copy_on_write_ptr< T >
- recompute_facet_normals : DihedralAngleOptions, NormalOptions
- recompute_weighted_corner_normals : VertexNormalOptions
- recursive : SplitLongEdgesOptions
- ref() : Attribute< ValueType_ >, SharedSpan< T >
- ref_all() : Attribute< ValueType_ >
- ref_attribute() : SurfaceMesh< Scalar_, Index_ >
- ref_corner_to_vertex() : SurfaceMesh< Scalar_, Index_ >
- ref_facet_vertices() : SurfaceMesh< Scalar_, Index_ >
- ref_first() : Attribute< ValueType_ >
- ref_indexed_attribute() : SurfaceMesh< Scalar_, Index_ >
- ref_instance() : SimpleScene< Scalar, Index, Dimension >
- ref_last() : Attribute< ValueType_ >
- ref_mesh() : SimpleScene< Scalar, Index, Dimension >
- ref_middle() : Attribute< ValueType_ >
- ref_position() : SurfaceMesh< Scalar_, Index_ >
- ref_row() : Attribute< ValueType_ >
- ref_vertex_to_position() : SurfaceMesh< Scalar_, Index_ >
- refinement : SubdivisionOptions
- register_action() : Keybinds
- registry() : Viewer
- reindex_corners_internal() : SurfaceMesh< Scalar_, Index_ >
- reindex_facets_internal() : SurfaceMesh< Scalar_, Index_ >
- reindex_vertices_internal() : SurfaceMesh< Scalar_, Index_ >
- relax_disoriented_triangles : VolumeToMeshOptions
- release_ptr() : copy_on_write_ptr< T >
- release_scenes() : EmbreeRayCaster< ScalarType >
- remove() : Keybinds, Systems
- remove_facets() : SurfaceMesh< Scalar_, Index_ >
- remove_isolated_vertices : RemoveNullAreaFacetsOptions
- remove_vertices() : SurfaceMesh< Scalar_, Index_ >
- rename_attribute() : SurfaceMesh< Scalar_, Index_ >
- reorient : TransformOptions
- representative_offsets : BucketSortOffset< Index >, BucketSortResult< Index >
- reserve_entries() : Attribute< ValueType_ >
- reserve_indices_internal() : SurfaceMesh< Scalar_, Index_ >
- reserve_instances() : SimpleScene< Scalar, Index, Dimension >
- reserve_meshes() : SimpleScene< Scalar, Index, Dimension >
- reset() : shared_ptr< T >, weak_ptr< T >, SilentMultiTimer
- resize_corners_internal() : SurfaceMesh< Scalar_, Index_ >
- resize_edges_internal() : SurfaceMesh< Scalar_, Index_ >
- resize_elements() : Attribute< ValueType_ >
- resize_elements_internal() : SurfaceMesh< Scalar_, Index_ >
- resize_facets_internal() : SurfaceMesh< Scalar_, Index_ >
- resize_vertices_internal() : SurfaceMesh< Scalar_, Index_ >
- right : EdgeAABBTree< VertexArray, EdgeArray, DIM >::Node
- rotate_turntable() : Camera
- RotationMode : Camera
- row_slice() : ArrayBase, EigenArray< _EigenType >, EigenArrayRef< _EigenType, false >, EigenArrayRef< _EigenType, true >, RawArray< _Scalar, _Rows, _Cols, _Options, false >, RawArray< _Scalar, _Rows, _Cols, _Options, true >
- run() : Systems, Viewer
- run_on_main_thread() : Viewer