Lagrange
VolumeToMeshOptions Struct Reference

Volume to mesh isosurfacing options. More...

#include <lagrange/volume/volume_to_mesh.h>

Public Attributes

double isovalue = 0.0
 
double adaptivity = 0.0
 Surface adaptivity threshold [0 to 1]. 0 keeps the original quad mesh, while 1 simplifies the most.
 
bool relax_disoriented_triangles = true
 Toggle relaxing disoriented triangles during adaptive meshing.
 
std::string_view normal_attribute_name = ""
 If non-empty, compute vertex normals from the volume and store them in the appropriately named attribute.
 

Detailed Description

Volume to mesh isosurfacing options.


The documentation for this struct was generated from the following file: