Lagrange
|
Inherits ShaderProperty< float >.
Public Attributes | |
float | min_value = std::numeric_limits<float>::lowest() |
float | max_value = std::numeric_limits<float>::max() |
![]() | |
float | default_value |
std::string | display_name |
Additional Inherited Members | |
![]() | |
using | value_type = float |