|
Lagrange
|
Public Attributes | |
| ElementId | index = invalid_element |
| Texture index. Index in scene.textures vector. | |
| int | texcoord = 0 |
| Index of UV coordinates. More... | |
| int texcoord = 0 |
Index of UV coordinates.
Usually stored in the mesh as texcoord_x attribute where x is this variable. This is typically 0.