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Lagrange
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Output of the obj mesh loader. More...
#include <lagrange/io/internal/load_obj.h>
Public Attributes | |
| bool | success = true |
| Whether the load operation was successful. | |
| SurfaceMesh< Scalar, Index > | mesh |
| Aggregated mesh containing all elements in the .obj file. | |
| std::vector< tinyobj::material_t > | materials |
| Materials associated with the mesh. | |
| std::vector< std::string > | names |
| Names of each object in the aggregate mesh. | |
Output of the obj mesh loader.
| Scalar | Mesh scalar type |
| Index | Mesh index type |
| SurfaceMesh<Scalar, Index> mesh |
Aggregated mesh containing all elements in the .obj file.
To separate the different entities, split the mesh facets based on object ids.