Lagrange
SVGSetting Struct Reference

Public Attributes

bool with_stroke = true
 Whether to stroke the edges.
 
bool with_fill = true
 Whether to fill the facets.
 
bool use_uv_mesh = false
 Whether to use UV coordinates or vertex coordinates.
 
uint32_t stroke_color = 0x000000
 Stroke color.
 
uint32_t fill_color = 0xEBFF8C
 Fill color.
 
float scaling_factor = 1
 Uniform scaling factor.
 
float stroke_width = 1
 Stroke width.
 
float width = 0
 Image width. Auto-compute if <=0.
 
float height = 0
 Image height. Auto-compute if <=0.
 

The documentation for this struct was generated from the following file: