ActionCallback typedef | EdgeAABBTree< VertexArray, EdgeArray, DIM > | |
AlignedBoxType typedef (defined in EdgeAABBTree< VertexArray, EdgeArray, DIM >) | EdgeAABBTree< VertexArray, EdgeArray, DIM > | |
EdgeAABBTree()=default (defined in EdgeAABBTree< VertexArray, EdgeArray, DIM >) | EdgeAABBTree< VertexArray, EdgeArray, DIM > | |
EdgeAABBTree(const VertexArray &V, const EdgeArray &E) | EdgeAABBTree< VertexArray, EdgeArray, DIM > | |
empty() const | EdgeAABBTree< VertexArray, EdgeArray, DIM > | inline |
foreach_element_containing(const RowVectorType &p, ActionCallback func) const | EdgeAABBTree< VertexArray, EdgeArray, DIM > | |
foreach_element_containing_recursive(const RowVectorType &p, Index node_id, ActionCallback func) const (defined in EdgeAABBTree< VertexArray, EdgeArray, DIM >) | EdgeAABBTree< VertexArray, EdgeArray, DIM > | protected |
foreach_element_in_radius(const RowVectorType &p, Scalar sq_dist, ActionCallback func) const | EdgeAABBTree< VertexArray, EdgeArray, DIM > | |
foreach_element_in_radius_recursive(const RowVectorType &p, Scalar sq_dist, Index node_id, ActionCallback func) const (defined in EdgeAABBTree< VertexArray, EdgeArray, DIM >) | EdgeAABBTree< VertexArray, EdgeArray, DIM > | protected |
get_closest_point(const RowVectorType &p, Index &element_id, RowVectorType &closest_point, Scalar &closest_sq_dist, std::function< bool(Index)> filter_func=nullptr) const | EdgeAABBTree< VertexArray, EdgeArray, DIM > | |
get_element_closest_point(const RowVectorType &p, Index element_id, RowVectorType &closest_point, Scalar &closest_sq_dist) const | EdgeAABBTree< VertexArray, EdgeArray, DIM > | |
Index typedef (defined in EdgeAABBTree< VertexArray, EdgeArray, DIM >) | EdgeAABBTree< VertexArray, EdgeArray, DIM > | |
RowVectorType typedef (defined in EdgeAABBTree< VertexArray, EdgeArray, DIM >) | EdgeAABBTree< VertexArray, EdgeArray, DIM > | |
Scalar typedef (defined in EdgeAABBTree< VertexArray, EdgeArray, DIM >) | EdgeAABBTree< VertexArray, EdgeArray, DIM > | |