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Lagrange
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Options for isoline extraction/trimming. More...
#include <lagrange/isoline.h>
Public Attributes | |
| AttributeId | attribute_id = invalid_attribute_id() |
| Attribute ID of the scalar field to use. Can be a vertex or indexed attribute. | |
| size_t | channel_index = 0 |
| Channel index to use for the scalar field. | |
| double | isovalue = 0.0 |
| Isovalue to extract or trim with. | |
| bool | keep_below = true |
| Whether to keep the part below the isoline. Ignored for isoline extraction. | |
| bool | keep_attributes = true |
| Whether to propagate input mesh attributes (vertex, facet, corner and indexed) to the output mesh. | |
Options for isoline extraction/trimming.
| bool keep_attributes = true |
Whether to propagate input mesh attributes (vertex, facet, corner and indexed) to the output mesh.
Attributes are linearly interpolated within each parent facet. When set to false, the output mesh retains only its vertex positions, which avoids the interpolation cost.