Lagrange
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GreedyColoringOptions Struct Reference

Option struct for computing greedy coloring. More...

#include <lagrange/compute_greedy_coloring.h>

Public Attributes

std::string_view output_attribute_name = "@color_id"
 Output attribute name. If the attribute already exists, it will be overwritten.
 
AttributeElement element_type = AttributeElement::Facet
 Element type to be colored. Can be either Vertex or Facet.
 
size_t num_color_used = 8
 Initial color palette size. The algorithm allocates more colors when neighbors exhaust the palette, and may use fewer.
 

Detailed Description

Option struct for computing greedy coloring.


The documentation for this struct was generated from the following file: