|
static constexpr std::string_view | normal = "normal" |
| Normal. More...
|
|
static constexpr std::string_view | color = "color" |
| Color. More...
|
|
static constexpr std::string_view | texcoord = "texcoord" |
| Texture coordinates. More...
|
|
static constexpr std::string_view | tangent = "tangent" |
| Tangent. More...
|
|
static constexpr std::string_view | bitangent = "bitangent" |
| Bitangent. More...
|
|
static constexpr std::string_view | material_id = "material_id" |
| Material ID. More...
|
|
static constexpr std::string_view | object_id = "object_id" |
| Object ID (in obj files). More...
|
|
static constexpr std::string_view | weight = "weight" |
| Skinning weights, with all joints specified for each vertex. More...
|
|
static constexpr std::string_view | indexed_weight = "indexed_weight" |
| Indexed skinning weights, with a fixed number (typically 4) specified for each vertex. More...
|
|
static constexpr std::string_view | indexed_joint = "indexed_joint" |
| Indexed skinning index, with a fixed number (typically 4) specified for each vertex. More...
|
|
◆ normal
constexpr std::string_view normal = "normal" |
|
staticconstexpr |
◆ color
constexpr std::string_view color = "color" |
|
staticconstexpr |
◆ texcoord
constexpr std::string_view texcoord = "texcoord" |
|
staticconstexpr |
◆ tangent
constexpr std::string_view tangent = "tangent" |
|
staticconstexpr |
◆ bitangent
constexpr std::string_view bitangent = "bitangent" |
|
staticconstexpr |
◆ material_id
constexpr std::string_view material_id = "material_id" |
|
staticconstexpr |
◆ object_id
constexpr std::string_view object_id = "object_id" |
|
staticconstexpr |
◆ weight
constexpr std::string_view weight = "weight" |
|
staticconstexpr |
◆ indexed_weight
constexpr std::string_view indexed_weight = "indexed_weight" |
|
staticconstexpr |
Indexed skinning weights, with a fixed number (typically 4) specified for each vertex.
Paired with AttributeUsage::Vector.
◆ indexed_joint
constexpr std::string_view indexed_joint = "indexed_joint" |
|
staticconstexpr |
Indexed skinning index, with a fixed number (typically 4) specified for each vertex.
Paired with AttributeUsage::Vector. Other common names include bone, bone_index, handle.
The documentation for this struct was generated from the following file: