Lagrange
unify_index_buffer.h
1/*
2 * Copyright 2022 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#include <lagrange/SurfaceMesh.h>
15
16#include <string_view>
17#include <vector>
18
19namespace lagrange {
20
28
32
46template <typename Scalar, typename Index>
49 const std::vector<AttributeId>& attribute_ids = {});
50
64template <typename Scalar, typename Index>
67 const std::vector<std::string_view>& attribute_names);
68
71
72} // namespace lagrange
A general purpose polygonal mesh class.
Definition: SurfaceMesh.h:66
SurfaceMesh< Scalar, Index > unify_named_index_buffer(const SurfaceMesh< Scalar, Index > &mesh, const std::vector< std::string_view > &attribute_names)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: unify_index_buffer.cpp:277
SurfaceMesh< Scalar, Index > unify_index_buffer(const SurfaceMesh< Scalar, Index > &mesh, const std::vector< AttributeId > &attribute_ids={})
Unify index buffers of the input mesh for all attributes specified in attribute_ids.
Definition: unify_index_buffer.cpp:34
Main namespace for Lagrange.
Definition: AABBIGL.h:30