Lagrange
compute_vertex_valence.h
1/*
2 * Copyright 2017 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#ifdef LAGRANGE_ENABLE_LEGACY_FUNCTIONS
15 #include <lagrange/legacy/compute_vertex_valence.h>
16#endif
17
18#include <string_view>
19
20#include <lagrange/SurfaceMesh.h>
21
22namespace lagrange {
23
31
36{
39 std::string_view induced_by_attribute;
40
42 std::string_view output_attribute_name = "@vertex_valence";
43};
44
58template <typename Scalar, typename Index>
61 VertexValenceOptions options = {});
62
64
65} // namespace lagrange
uint32_t AttributeId
Identified to be used to access an attribute.
Definition: AttributeFwd.h:73
AttributeId compute_vertex_valence(SurfaceMesh< Scalar, Index > &mesh, VertexValenceOptions options={})
Compute vertex valence.
Definition: compute_vertex_valence.cpp:25
Main namespace for Lagrange.
Definition: AABBIGL.h:30
Option struct for computing vertex valence.
Definition: compute_vertex_valence.h:36
std::string_view induced_by_attribute
Optional per-edge attribute used as indicator function to restrict the graph used for vertex valence ...
Definition: compute_vertex_valence.h:39
std::string_view output_attribute_name
Output vertex valence attribute name.
Definition: compute_vertex_valence.h:42