Lagrange
compute_vertex_normal.h
1/*
2 * Copyright 2017 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#ifdef LAGRANGE_ENABLE_LEGACY_FUNCTIONS
15 #include <lagrange/legacy/compute_vertex_normal.h>
16#endif
17
18#include <lagrange/NormalWeightingType.h>
19#include <lagrange/SurfaceMesh.h>
20
21#include <string_view>
22
23namespace lagrange {
24
32
37{
39 std::string_view output_attribute_name = "@vertex_normal";
40
43
47 std::string_view weighted_corner_normal_attribute_name = "@weighted_corner_normal";
48
52
57};
58
72template <typename Scalar, typename Index>
75 VertexNormalOptions options = {});
76
78
79} // namespace lagrange
uint32_t AttributeId
Identified to be used to access an attribute.
Definition: AttributeFwd.h:73
AttributeId compute_vertex_normal(SurfaceMesh< Scalar, Index > &mesh, VertexNormalOptions options={})
Compute per-vertex normals based on specified weighting type.
Definition: compute_vertex_normal.cpp:33
NormalWeightingType
Weighting types for averaging corner normals around a vertex.
Definition: NormalWeightingType.h:27
@ Angle
Incident face normals are averaged weighted by incident angle of vertex.
Main namespace for Lagrange.
Definition: AABBIGL.h:30
Option struct for computing per-vertex mesh normals.
Definition: compute_vertex_normal.h:37
bool keep_weighted_corner_normals
Whether to keep any newly added weighted corner normal attribute.
Definition: compute_vertex_normal.h:56
std::string_view weighted_corner_normal_attribute_name
Precomputed weighted corner attribute name.
Definition: compute_vertex_normal.h:47
std::string_view output_attribute_name
Output normal attribute name.
Definition: compute_vertex_normal.h:39
bool recompute_weighted_corner_normals
Whether to recompute the weighted corner normal attribute, or reuse existing cached values if present...
Definition: compute_vertex_normal.h:51
NormalWeightingType weight_type
Per-vertex normal averaging weighting type.
Definition: compute_vertex_normal.h:42