Lagrange
compute_uv_distortion.h
1/*
2 * Copyright 2017 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13#ifdef LAGRANGE_ENABLE_LEGACY_FUNCTIONS
14 #include <lagrange/legacy/compute_uv_distortion.h>
15#endif
16
17#include <lagrange/SurfaceMesh.h>
18#include <lagrange/DistortionMetric.h>
19
20namespace lagrange {
28
33{
35 std::string_view uv_attribute_name = "@uv";
36
38 std::string_view output_attribute_name = "@uv_measure";
39
42};
43
57template <typename Scalar, typename Index>
60 const UVDistortionOptions& options = {});
61
63} // namespace lagrange
uint32_t AttributeId
Identified to be used to access an attribute.
Definition: AttributeFwd.h:73
AttributeId compute_uv_distortion(SurfaceMesh< Scalar, Index > &mesh, const UVDistortionOptions &options={})
Compute uv distortion using the selected distortion measure.
Definition: compute_uv_distortion.cpp:30
DistortionMetric
UV distortion metric type.
Definition: DistortionMetric.h:26
@ MIPS
UV triangle area / 3D triangle area.
Main namespace for Lagrange.
Definition: AABBIGL.h:30
Option struct for compute uv distortion.
Definition: compute_uv_distortion.h:33
DistortionMetric metric
The distortion measure.
Definition: compute_uv_distortion.h:41
std::string_view uv_attribute_name
Input UV indexed attribute name.
Definition: compute_uv_distortion.h:35
std::string_view output_attribute_name
The output attribute name.
Definition: compute_uv_distortion.h:38