Lagrange
compute_mesh_weights.h
1/*
2 * Copyright 2023 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#include <lagrange/scene/RemeshingOptions.h>
15#include <lagrange/scene/SimpleScene.h> // FIXME: forward declare
16
17#include <vector>
18
19namespace lagrange::scene {
20
33template <typename Scalar, typename Index, size_t Dimension>
34std::vector<double> compute_mesh_weights(
35 const SimpleScene<Scalar, Index, Dimension>& scene,
36 const FacetAllocationStrategy facet_allocation_strategy);
37
38} // namespace lagrange::scene