Lagrange
TransformOptions.h
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/*
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* Copyright 2024 Adobe. All rights reserved.
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* This file is licensed to you under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License. You may obtain a copy
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* of the License at http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under
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* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
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* OF ANY KIND, either express or implied. See the License for the specific language
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* governing permissions and limitations under the License.
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*/
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#pragma once
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namespace
lagrange
{
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struct
TransformOptions
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{
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bool
normalize_normals
=
true
;
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bool
normalize_tangents_bitangents
=
true
;
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};
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}
// namespace lagrange
lagrange
Main namespace for Lagrange.
Definition:
AABBIGL.h:30
lagrange::TransformOptions
Options available when applying affine transforms to a mesh.
Definition:
TransformOptions.h:29
lagrange::TransformOptions::normalize_normals
bool normalize_normals
If enabled, normals are normalized after transformation.
Definition:
TransformOptions.h:31
lagrange::TransformOptions::normalize_tangents_bitangents
bool normalize_tangents_bitangents
If enabled, tangents and bitangents are normalized after transformation.
Definition:
TransformOptions.h:34
lagrange
types
TransformOptions.h
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