Lagrange
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Singleton component storing materials and temporary entities for selected mesh element visualization. More...
#include <lagrange/ui/components/MeshSelectionRender.h>
Public Attributes | |
Entity | facet_render |
Entity | edge_render |
Entity | vertex_render |
std::shared_ptr< Material > | mat_faces_in_facet_mode |
std::shared_ptr< Material > | mat_faces_default |
std::shared_ptr< Material > | mat_edges_in_facet_mode |
std::shared_ptr< Material > | mat_edges_in_edge_mode |
std::shared_ptr< Material > | mat_edges_in_vertex_mode |
std::shared_ptr< Material > | mat_vertices |
Singleton component storing materials and temporary entities for selected mesh element visualization.