Lagrange
MeshSelectionRender Struct Reference

Singleton component storing materials and temporary entities for selected mesh element visualization. More...

#include <lagrange/ui/components/MeshSelectionRender.h>

Public Attributes

Entity facet_render
 
Entity edge_render
 
Entity vertex_render
 
std::shared_ptr< Materialmat_faces_in_facet_mode
 
std::shared_ptr< Materialmat_faces_default
 
std::shared_ptr< Materialmat_edges_in_facet_mode
 
std::shared_ptr< Materialmat_edges_in_edge_mode
 
std::shared_ptr< Materialmat_edges_in_vertex_mode
 
std::shared_ptr< Materialmat_vertices
 

Detailed Description

Singleton component storing materials and temporary entities for selected mesh element visualization.


The documentation for this struct was generated from the following file: