Options for texture stitching.
More...
#include <lagrange/texproc/texture_stitching.h>
|
|
bool | exterior_only = false |
| | If true, interior texels are fixed degrees of freedom.
|
| |
|
unsigned int | quadrature_samples = 6 |
| | The number of quadrature samples to use for integration (in {1, 3, 6, 12, 24, 32}).
|
| |
|
double | jitter_epsilon = 1e-4 |
| | Jitter amount per texel (0 to deactivate).
|
| |
|
double | stiffness_regularization_weight = 1e-9 |
| | Regularize the stiffness matrix using a combinatorial Laplacian energy.
|
| |
|
std::optional< std::pair< double, double > > | clamp_to_range = std::nullopt |
| | Clamp out-of-range texels to the given range (nullopt to disable).
|
| |
|
bool | __randomize = false |
| | Initially the boundary texels to random values (for debugging purposes).
|
| |
Options for texture stitching.
The documentation for this struct was generated from the following file: