Lagrange
Loading...
Searching...
No Matches
texture_stitching.h
1/*
2 * Copyright 2025 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#include <lagrange/SurfaceMesh.h>
15#include <lagrange/image/View3D.h>
16
17#include <optional>
18#include <string_view>
19#include <utility>
20
21namespace lagrange::texproc {
22
25
30{
32 bool exterior_only = false;
33
35 unsigned int quadrature_samples = 6;
36
38 double jitter_epsilon = 1e-4;
39
42
44 std::optional<std::pair<double, double>> clamp_to_range = std::nullopt;
45
47 bool __randomize = false;
48};
49
61template <typename Scalar, typename Index, typename ValueType>
64 image::experimental::View3D<ValueType> texture,
65 const StitchingOptions& options = {});
66
68
69} // namespace lagrange::texproc
A general purpose polygonal mesh class.
Definition SurfaceMesh.h:66
void texture_stitching(const SurfaceMesh< Scalar, Index > &mesh, image::experimental::View3D< ValueType > texture, const StitchingOptions &options={})
Stitch the seams of a texture associated with a mesh.
Definition texture_stitching.cpp:197
Options for texture stitching.
Definition texture_stitching.h:30
double stiffness_regularization_weight
Regularize the stiffness matrix using a combinatorial Laplacian energy.
Definition texture_stitching.h:41
std::optional< std::pair< double, double > > clamp_to_range
Clamp out-of-range texels to the given range (nullopt to disable).
Definition texture_stitching.h:44
bool exterior_only
If true, interior texels are fixed degrees of freedom.
Definition texture_stitching.h:32
bool __randomize
Initially the boundary texels to random values (for debugging purposes).
Definition texture_stitching.h:47
unsigned int quadrature_samples
The number of quadrature samples to use for integration (in {1, 3, 6, 12, 24, 32}).
Definition texture_stitching.h:35
double jitter_epsilon
Jitter amount per texel (0 to deactivate).
Definition texture_stitching.h:38