14#include <lagrange/SurfaceMesh.h>
15#include <lagrange/scene/Scene.h>
16#include <lagrange/types/TransformOptions.h>
21namespace lagrange::scene {
33template <
typename Scalar,
typename Index>
46template <
typename Scalar,
typename Index>
61template <
typename Scalar,
typename Index>
62SurfaceMesh<Scalar, Index> scene_to_mesh(
64 const TransformOptions& transform_options = {},
65 bool preserve_attributes =
true);