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Lagrange
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Options for OccludedFacetSampler. More...
#include <lagrange/raycasting/remove_occluded_facets.h>
Public Attributes | |
| double | jitter_sigma = 0.025 |
| Standard deviation of the Gaussian jitter applied to seed directions in adaptive batches. | |
| uint8_t | visibility_threshold = 3 |
| Number of independent escapes a facet must accumulate before being marked visible. | |
Options for OccludedFacetSampler.
| uint8_t visibility_threshold = 3 |
Number of independent escapes a facet must accumulate before being marked visible.
K=1 is the original "first escape wins" behavior; K=2-3 dampens single-ray noise (a lucky ray sneaking through a hairline gap no longer flips a facet on its own). Counts saturate at 255.