|
| | chain_edges.h |
| |
| | chain_edges_into_simple_loops.h |
| |
| | check_flipped_uv.h |
| |
| | combine_mesh_list.h |
| |
| | Components.h |
| |
| | compute_bordered_components.h |
| |
| | compute_corner_normal.h |
| |
| | compute_dihedral_angles.h |
| |
| | compute_dijkstra_distance.h |
| |
| | compute_edge_lengths.h |
| |
| | compute_euler.h |
| |
| | compute_facet_area.h |
| |
| | compute_mesh_centroid.h |
| |
| | compute_mesh_covariance.h |
| |
| | compute_normal.h |
| |
| | compute_pointcloud_pca.h |
| |
| | compute_tangent_bitangent.h |
| |
| | compute_triangle_normal.h |
| |
| | compute_uv_distortion.h |
| |
| | compute_vertex_normal.h |
| |
| | compute_vertex_valence.h |
| |
| | extract_boundary_loops.h |
| |
| | extract_submesh.h |
| |
| | inline.h |
| |
| | marching_triangles.h |
| |
| | MeshTopology.h |
| |
| | normalize_meshes.h |
| |
| | orient_outward.h |
| |
| | quad_to_tri.h |
| |
| | reorder_mesh_vertices.h |
| |
| | select_facets_by_normal_similarity.h |
| |
| | select_facets_in_frustum.h |
| |
| | thicken_and_close_mesh.h |
| |