Lagrange
Bounds.h
1/*
2 * Copyright 2020 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#include <lagrange/ui/Entity.h>
15#include <lagrange/ui/types/AABB.h>
16
17namespace lagrange {
18namespace ui {
19
21struct Bounds
22{
25
28
31};
32
33} // namespace ui
34} // namespace lagrange
Definition: AABB.h:25
Lagrange UI Viewer and mini 3D engine.
Definition: AcceleratedPicking.h:22
Main namespace for Lagrange.
Definition: AABBIGL.h:30
Extent in 3D defined by Axis Aligned Bounding Box.
Definition: Bounds.h:22
AABB bvh_node
Bounds of the entity AND its children in world space.
Definition: Bounds.h:30
AABB local
Bounds of the entity itself (e.g. of the mesh)
Definition: Bounds.h:24
AABB global
Bounds of the entity in world space.
Definition: Bounds.h:27