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Lagrange
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This is the complete list of members for FrameBuffer, including all inherited members.
| bind() (defined in FrameBuffer) | FrameBuffer | |
| check_status() const (defined in FrameBuffer) | FrameBuffer | |
| FrameBuffer() (defined in FrameBuffer) | FrameBuffer | |
| FrameBuffer(GLuint custom_id) (defined in FrameBuffer) | FrameBuffer | |
| get_color_attachement(int index) const (defined in FrameBuffer) | FrameBuffer | |
| get_depth_attachment() const (defined in FrameBuffer) | FrameBuffer | |
| get_id() const (defined in FrameBuffer) | FrameBuffer | |
| get_max_color_attachments() (defined in FrameBuffer) | FrameBuffer | static |
| has_color_attachment() const (defined in FrameBuffer) | FrameBuffer | inline |
| has_depth_attachement() const (defined in FrameBuffer) | FrameBuffer | inline |
| is_srgb() const (defined in FrameBuffer) | FrameBuffer | |
| resize_attachments(int w, int h) (defined in FrameBuffer) | FrameBuffer | |
| set_color_attachement(unsigned int index, std::shared_ptr< Texture > t, GLenum target=GL_TEXTURE_2D, int mipmap_level=0) (defined in FrameBuffer) | FrameBuffer | |
| set_depth_attachement(std::shared_ptr< Texture > t, GLenum target=GL_TEXTURE_2D, int mipmap_level=0) (defined in FrameBuffer) | FrameBuffer | |
| unbind() (defined in FrameBuffer) | FrameBuffer | static |
| ~FrameBuffer() (defined in FrameBuffer) | FrameBuffer |