Lagrange
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This is the complete list of members for FrameBuffer, including all inherited members.
bind() (defined in FrameBuffer) | FrameBuffer | |
check_status() const (defined in FrameBuffer) | FrameBuffer | |
FrameBuffer() (defined in FrameBuffer) | FrameBuffer | |
FrameBuffer(GLuint custom_id) (defined in FrameBuffer) | FrameBuffer | |
get_color_attachement(int index) const (defined in FrameBuffer) | FrameBuffer | |
get_depth_attachment() const (defined in FrameBuffer) | FrameBuffer | |
get_id() const (defined in FrameBuffer) | FrameBuffer | |
get_max_color_attachments() (defined in FrameBuffer) | FrameBuffer | static |
has_color_attachment() const (defined in FrameBuffer) | FrameBuffer | inline |
has_depth_attachement() const (defined in FrameBuffer) | FrameBuffer | inline |
is_srgb() const (defined in FrameBuffer) | FrameBuffer | |
resize_attachments(int w, int h) (defined in FrameBuffer) | FrameBuffer | |
set_color_attachement(unsigned int index, std::shared_ptr< Texture > t, GLenum target=GL_TEXTURE_2D, int mipmap_level=0) (defined in FrameBuffer) | FrameBuffer | |
set_depth_attachement(std::shared_ptr< Texture > t, GLenum target=GL_TEXTURE_2D, int mipmap_level=0) (defined in FrameBuffer) | FrameBuffer | |
unbind() (defined in FrameBuffer) | FrameBuffer | static |
~FrameBuffer() (defined in FrameBuffer) | FrameBuffer |