AABB typedef (defined in AABBIGL< _VertexArray, _ElementArray >) | AABBIGL< _VertexArray, _ElementArray > | |
batch_query_closest_point(const VertexArray &query_pts) const override | AABBIGL< _VertexArray, _ElementArray > | inlinevirtual |
build(const VertexArray &vertices, const ElementArray &elements) override (defined in AABBIGL< _VertexArray, _ElementArray >) | AABBIGL< _VertexArray, _ElementArray > | inline |
build(const VertexArray &) override (defined in AABBIGL< _VertexArray, _ElementArray >) | AABBIGL< _VertexArray, _ElementArray > | inlinevirtual |
BVH< _VertexArray, lagrange::Triangles >::build(const VertexArray &vertices, const ElementArray &elements)=0 | BVH< _VertexArray, lagrange::Triangles > | pure virtual |
ClosestPoint typedef (defined in AABBIGL< _VertexArray, _ElementArray >) | AABBIGL< _VertexArray, _ElementArray > | |
does_support_lines() const override (defined in AABBIGL< _VertexArray, _ElementArray >) | AABBIGL< _VertexArray, _ElementArray > | inlinevirtual |
does_support_pointcloud() const override | AABBIGL< _VertexArray, _ElementArray > | inlinevirtual |
does_support_query_closest_point() const override | AABBIGL< _VertexArray, _ElementArray > | inlinevirtual |
does_support_query_in_sphere_neighbours() const override | AABBIGL< _VertexArray, _ElementArray > | inlinevirtual |
does_support_query_k_nearest_neighbours() const override | AABBIGL< _VertexArray, _ElementArray > | inlinevirtual |
does_support_triangles() const override (defined in AABBIGL< _VertexArray, _ElementArray >) | AABBIGL< _VertexArray, _ElementArray > | inlinevirtual |
ElementArray typedef (defined in AABBIGL< _VertexArray, _ElementArray >) | AABBIGL< _VertexArray, _ElementArray > | |
get_bvh_type() const override | AABBIGL< _VertexArray, _ElementArray > | inlinevirtual |
Index typedef (defined in AABBIGL< _VertexArray, _ElementArray >) | AABBIGL< _VertexArray, _ElementArray > | |
Parent typedef (defined in AABBIGL< _VertexArray, _ElementArray >) | AABBIGL< _VertexArray, _ElementArray > | |
PointType typedef (defined in AABBIGL< _VertexArray, _ElementArray >) | AABBIGL< _VertexArray, _ElementArray > | |
query_closest_point(const PointType &p) const override (defined in AABBIGL< _VertexArray, _ElementArray >) | AABBIGL< _VertexArray, _ElementArray > | inlinevirtual |
query_in_sphere_neighbours(const PointType &, const Scalar) const override (defined in AABBIGL< _VertexArray, _ElementArray >) | AABBIGL< _VertexArray, _ElementArray > | inlinevirtual |
query_k_nearest_neighbours(const PointType &p, int k) const override (defined in AABBIGL< _VertexArray, _ElementArray >) | AABBIGL< _VertexArray, _ElementArray > | inlinevirtual |
Scalar typedef (defined in AABBIGL< _VertexArray, _ElementArray >) | AABBIGL< _VertexArray, _ElementArray > | |
VertexArray typedef (defined in AABBIGL< _VertexArray, _ElementArray >) | AABBIGL< _VertexArray, _ElementArray > | |