Lagrange
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unflip_uv_charts.h
1/*
2 * Copyright 2026 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#include <lagrange/SurfaceMesh.h>
15
16#include <string_view>
17
18namespace lagrange {
19
24
26{
29 std::string_view uv_attribute_name = "";
30
33 std::string_view chart_id_attribute_name = "";
34};
35
66template <typename Scalar, typename Index>
67size_t unflip_uv_charts(
69 const UnflipUVChartsOptions& options = {});
70
72
73} // namespace lagrange
A general purpose polygonal mesh class.
Definition SurfaceMesh.h:73
size_t unflip_uv_charts(SurfaceMesh< Scalar, Index > &mesh, const UnflipUVChartsOptions &options={})
Mirror the UV positions of every UV vertex in any chart that is "flipped".
Definition unflip_uv_charts.cpp:159
Main namespace for Lagrange.
Definition unflip_uv_charts.h:26
std::string_view chart_id_attribute_name
Optional per-facet chart id attribute name.
Definition unflip_uv_charts.h:33
std::string_view uv_attribute_name
Input UV attribute name.
Definition unflip_uv_charts.h:29