Lagrange
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triangulate_polygonal_facets.h
1/*
2 * Copyright 2022 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#include <lagrange/SurfaceMesh.h>
15
16#include <vector>
17
18namespace lagrange {
19
27
29{
30 enum class Scheme {
33 };
34
36
39 bool preserve_edges = false;
40
43 bool preserve_points = false;
44};
45
55template <typename Scalar, typename Index>
58 const TriangulationOptions& options = {});
59
61
62} // namespace lagrange
A general purpose polygonal mesh class.
Definition SurfaceMesh.h:73
void triangulate_polygonal_facets(SurfaceMesh< Scalar, Index > &mesh, const TriangulationOptions &options={})
Triangulate polygonal facets of a mesh using a prescribed set of rules.
Definition triangulate_polygonal_facets.cpp:533
Main namespace for Lagrange.
Definition triangulate_polygonal_facets.h:29
bool preserve_points
If true, facets with exactly 1 vertex (points) are preserved as-is instead of being removed during tr...
Definition triangulate_polygonal_facets.h:43
bool preserve_edges
If true, facets with exactly 2 vertices (edges) are preserved as-is instead of being removed during t...
Definition triangulate_polygonal_facets.h:39
Scheme
Definition triangulate_polygonal_facets.h:30
@ Earcut
Use earcut algorithm to triangulate polygons.
Definition triangulate_polygonal_facets.h:31
@ CentroidFan
Connect facet centroid to polygon edges to form a fan of triangles.
Definition triangulate_polygonal_facets.h:32
Scheme scheme
Triangulation scheme to use.
Definition triangulate_polygonal_facets.h:35