Lagrange
triangulate_polygonal_facets.h
1
/*
2
* Copyright 2022 Adobe. All rights reserved.
3
* This file is licensed to you under the Apache License, Version 2.0 (the "License");
4
* you may not use this file except in compliance with the License. You may obtain a copy
5
* of the License at http://www.apache.org/licenses/LICENSE-2.0
6
*
7
* Unless required by applicable law or agreed to in writing, software distributed under
8
* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9
* OF ANY KIND, either express or implied. See the License for the specific language
10
* governing permissions and limitations under the License.
11
*/
12
#pragma once
13
14
#include <lagrange/SurfaceMesh.h>
15
16
#include <vector>
17
18
namespace
lagrange
{
19
27
36
template
<
typename
Scalar,
typename
Index>
37
void
triangulate_polygonal_facets
(
SurfaceMesh<Scalar, Index>
& mesh);
38
40
41
}
// namespace lagrange
lagrange::SurfaceMesh
A general purpose polygonal mesh class.
Definition:
SurfaceMesh.h:66
lagrange::triangulate_polygonal_facets
void triangulate_polygonal_facets(SurfaceMesh< Scalar, Index > &mesh)
Triangulate polygonal facets of a mesh using a prescribed set of rules.
Definition:
triangulate_polygonal_facets.cpp:164
lagrange
Main namespace for Lagrange.
Definition:
AABBIGL.h:30
lagrange
triangulate_polygonal_facets.h
Generated by
1.9.4