Lagrange
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sqrt_subdivision.h
1/*
2 * Copyright 2020 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12
13#pragma once
14
15#ifdef LAGRANGE_ENABLE_LEGACY_HEADERS
16 #include <lagrange/subdivision/legacy/sqrt_subdivision.h>
17#endif
18
19#include <lagrange/subdivision/api.h>
20
21#include <lagrange/SurfaceMesh.h>
22
23namespace lagrange::subdivision {
24
27
44template <typename Scalar, typename Index>
45LA_SUBDIVISION_API SurfaceMesh<Scalar, Index> sqrt_subdivision(
46 const SurfaceMesh<Scalar, Index>& mesh);
47
49
50} // namespace lagrange::subdivision
SurfaceMesh< Scalar, Index > sqrt_subdivision(const SurfaceMesh< Scalar, Index > &mesh)
Performs one step of sqrt(3)-subdivision.
Definition sqrt_subdivision.cpp:103
Subdivision surfaces.
Definition compute_sharpness.h:21