Lagrange
split_facets_by_material.h
1/*
2 * Copyright 2025 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12
13#pragma once
14
15#include <lagrange/SurfaceMesh.h>
16
17#include <string_view>
18
19namespace lagrange {
20
35template <typename Scalar, typename Index>
38 std::string_view material_attribute_name);
39
40} // namespace lagrange
A general purpose polygonal mesh class.
Definition: SurfaceMesh.h:66
Main namespace for Lagrange.
Definition: AABBIGL.h:30
void split_facets_by_material(SurfaceMesh< Scalar, Index > &mesh, std::string_view material_attribute_name)
Split mesh facets based on material labels.
Definition: split_facets_by_material.cpp:57