Lagrange
split_facets_by_material.h
1
/*
2
* Copyright 2025 Adobe. All rights reserved.
3
* This file is licensed to you under the Apache License, Version 2.0 (the "License");
4
* you may not use this file except in compliance with the License. You may obtain a copy
5
* of the License at http://www.apache.org/licenses/LICENSE-2.0
6
*
7
* Unless required by applicable law or agreed to in writing, software distributed under
8
* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9
* OF ANY KIND, either express or implied. See the License for the specific language
10
* governing permissions and limitations under the License.
11
*/
12
13
#pragma once
14
15
#include <lagrange/SurfaceMesh.h>
16
17
#include <string_view>
18
19
namespace
lagrange
{
20
35
template
<
typename
Scalar,
typename
Index>
36
void
split_facets_by_material
(
37
SurfaceMesh<Scalar, Index>
& mesh,
38
std::string_view material_attribute_name);
39
40
}
// namespace lagrange
lagrange::SurfaceMesh
A general purpose polygonal mesh class.
Definition:
SurfaceMesh.h:66
lagrange
Main namespace for Lagrange.
Definition:
AABBIGL.h:30
lagrange::split_facets_by_material
void split_facets_by_material(SurfaceMesh< Scalar, Index > &mesh, std::string_view material_attribute_name)
Split mesh facets based on material labels.
Definition:
split_facets_by_material.cpp:57
lagrange
split_facets_by_material.h
Generated by
1.9.4