14#include <lagrange/fs/filesystem.h>
15#include <lagrange/scene/SimpleScene.h>
16#include <lagrange/serialization/api.h>
17#include <lagrange/serialization/types.h>
18#include <lagrange/utils/span.h>
23namespace lagrange::serialization {
50template <
typename Scalar,
typename Index,
size_t Dimension>
53 const SerializeOptions& options = {});
71template <
typename SceneType>
72LA_SERIALIZATION2_API SceneType
88template <
typename Scalar,
typename Index,
size_t Dimension>
90 const fs::path& filename,
91 const scene::SimpleScene<Scalar, Index, Dimension>& scene,
109template <
typename SceneType>
110LA_SERIALIZATION2_API SceneType
Simple scene container for instanced meshes.
Definition SimpleScene.h:62
LA_SERIALIZATION2_API void save_simple_scene(const fs::path &filename, const scene::SimpleScene< Scalar, Index, Dimension > &scene, const SerializeOptions &options={})
Save a SimpleScene to a file.
Definition serialize_simple_scene.cpp:382
LA_SERIALIZATION2_API SceneType load_simple_scene(const fs::path &filename, const DeserializeOptions &options={})
Load a SimpleScene from a file.
Definition serialize_simple_scene.cpp:395
LA_SERIALIZATION2_API SceneType deserialize_simple_scene(span< const uint8_t > buffer, const DeserializeOptions &options={})
Deserialize a SimpleScene from a byte buffer.
Definition serialize_simple_scene.cpp:302
constexpr uint32_t simple_scene_format_version()
Current simple scene serialization format version.
Definition serialize_simple_scene.h:33
LA_SERIALIZATION2_API std::vector< uint8_t > serialize_simple_scene(const scene::SimpleScene< Scalar, Index, Dimension > &scene, const SerializeOptions &options={})
Serialize a SimpleScene to a byte buffer.
Definition serialize_simple_scene.cpp:285
::nonstd::span< T, Extent > span
A bounds-safe view for sequences of objects.
Definition span.h:27
Options for deserialization (load/deserialize functions).
Definition types.h:39
Options for serialization (save/serialize functions).
Definition types.h:22