14#include <lagrange/fs/filesystem.h>
15#include <lagrange/io/types.h>
16#include <lagrange/scene/SimpleScene.h>
30template <
typename Scalar,
typename Index,
size_t Dimension = 3>
32 std::ostream& output_stream,
33 const scene::SimpleScene<Scalar, Index, Dimension>& scene,
44template <
typename Scalar,
typename Index,
size_t Dimension = 3>
46 const fs::path& filename,
47 const scene::SimpleScene<Scalar, Index, Dimension>& scene,
Mesh input/output.
Definition detect_file_format.h:18
void save_simple_scene_obj(std::ostream &output_stream, const scene::SimpleScene< Scalar, Index, Dimension > &scene, const SaveOptions &options={})
Save a simple scene to an obj file.
Definition save_obj.cpp:609
Options used when saving a mesh or a scene.
Definition types.h:32