14#include <lagrange/fs/filesystem.h>
15#include <lagrange/io/types.h>
16#include <lagrange/scene/SimpleScene.h>
27template <
typename Scalar,
typename Index,
size_t Dimension = 3>
29 const fs::path& filename,
30 const scene::SimpleScene<Scalar, Index, Dimension>& scene,
31 const SaveOptions& options = {});
Mesh input/output.
Definition: detect_file_format.h:18
void save_simple_scene(const fs::path &filename, const scene::SimpleScene< Scalar, Index, Dimension > &scene, const SaveOptions &options={})
Save a mesh to a file.
Definition: save_simple_scene.cpp:29