14#include <lagrange/fs/filesystem.h>
15#include <lagrange/io/types.h>
16#include <lagrange/scene/Scene.h>
29template <
typename Scalar,
typename Index>
31 std::ostream& output_stream,
32 const scene::Scene<Scalar, Index>& scene,
33 const SaveOptions& options = {});
42template <
typename Scalar,
typename Index>
44 const fs::path& filename,
45 const scene::Scene<Scalar, Index>& scene,
46 const SaveOptions& options = {});
Mesh input/output.
Definition: detect_file_format.h:18
void save_scene_gltf(std::ostream &output_stream, const scene::Scene< Scalar, Index > &scene, const SaveOptions &options={})
Save a scene to a gltf or glb file.
Definition: save_gltf.cpp:938