14#include <lagrange/io/api.h>
16#include <lagrange/fs/filesystem.h>
17#include <lagrange/io/types.h>
18#include <lagrange/scene/Scene.h>
31template <
typename Scalar,
typename Index>
33 std::ostream& output_stream,
34 const scene::Scene<Scalar, Index>& scene,
44template <
typename Scalar,
typename Index>
46 const fs::path& filename,
47 const scene::Scene<Scalar, Index>& scene,
Mesh input/output.
Definition detect_file_format.h:18
void save_scene_gltf(std::ostream &output_stream, const scene::Scene< Scalar, Index > &scene, const SaveOptions &options={})
Save a scene to a gltf or glb file.
Definition save_gltf.cpp:1086
Options used when saving a mesh or a scene.
Definition types.h:33