Lagrange
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resolve_tjunctions.h
1/*
2 * Copyright 2026 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#include <lagrange/SurfaceMesh.h>
15#include <lagrange/bvh/api.h>
16
17namespace lagrange::bvh {
18
21
26{
31 double tolerance = -1;
32
35 bool boundary_only = true;
36
40};
41
67template <typename Scalar, typename Index>
69
71
72} // namespace lagrange::bvh
A general purpose polygonal mesh class.
Definition SurfaceMesh.h:73
void resolve_tjunctions(SurfaceMesh< Scalar, Index > &mesh, ResolveTJunctionsOptions options={})
Resolve T-junctions formed by collinear, overlapping edges.
Definition resolve_tjunctions.cpp:38
Option settings for resolve_tjunctions.
Definition resolve_tjunctions.h:26
bool triangulate_affected
If true (default), triangulate the facets affected by edge splitting, so a triangle-mesh input yields...
Definition resolve_tjunctions.h:39
double tolerance
Absolute distance tolerance used to detect T-junctions.
Definition resolve_tjunctions.h:31
bool boundary_only
If true, only boundary edges (edges adjacent to a single facet) are checked for T-junctions.
Definition resolve_tjunctions.h:35