14#include <lagrange/AttributeFwd.h>
15#include <lagrange/SurfaceMesh.h>
16#include <lagrange/raycasting/Options.h>
17#include <lagrange/raycasting/api.h>
50template <
typename Scalar,
typename Index>
52 const SurfaceMesh<Scalar, Index>& source,
53 SurfaceMesh<Scalar, Index>& target,
A ray caster built on top of Embree that operates directly on SurfaceMesh and SimpleScene objects.
Definition RayCaster.h:190
LA_RAYCASTING_API void project_closest_point(const SurfaceMesh< Scalar, Index > &source, SurfaceMesh< Scalar, Index > &target, const ProjectCommonOptions &options={}, const RayCaster *ray_caster=nullptr)
Project vertex attributes from one mesh to another, by copying attributes from the closest point on t...
Definition project_closest_point.cpp:34
Raycasting operations.
Definition ClosestPointResult.h:22
Common options for projection functions.
Definition Options.h:117