Lagrange
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mesh_bbox.h
1/*
2 * Copyright 2026 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12
13#pragma once
14
15#include <lagrange/SurfaceMesh.h>
16
17#include <Eigen/Geometry>
18
19namespace lagrange {
20
25
40template <size_t Dimension, typename Scalar, typename Index>
41Eigen::AlignedBox<Scalar, static_cast<int>(Dimension)> mesh_bbox(
42 const SurfaceMesh<Scalar, Index>& mesh);
43
45
46} // namespace lagrange
A general purpose polygonal mesh class.
Definition SurfaceMesh.h:73
Eigen::AlignedBox< Scalar, static_cast< int >(Dimension)> mesh_bbox(const SurfaceMesh< Scalar, Index > &mesh)
Compute the axis-aligned bounding box of a mesh.
Definition mesh_bbox.cpp:22
Main namespace for Lagrange.