Lagrange
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mesh_bbox.h
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/*
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* Copyright 2026 Adobe. All rights reserved.
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* This file is licensed to you under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License. You may obtain a copy
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* of the License at http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under
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* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
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* OF ANY KIND, either express or implied. See the License for the specific language
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* governing permissions and limitations under the License.
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*/
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#pragma once
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#include <lagrange/SurfaceMesh.h>
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#include <Eigen/Geometry>
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namespace
lagrange
{
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template
<
size_t
Dimension,
typename
Scalar,
typename
Index>
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Eigen::AlignedBox<Scalar, static_cast<int>(Dimension)>
mesh_bbox
(
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const
SurfaceMesh<Scalar, Index>
& mesh);
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}
// namespace lagrange
lagrange::SurfaceMesh
A general purpose polygonal mesh class.
Definition
SurfaceMesh.h:73
lagrange::mesh_bbox
Eigen::AlignedBox< Scalar, static_cast< int >(Dimension)> mesh_bbox(const SurfaceMesh< Scalar, Index > &mesh)
Compute the axis-aligned bounding box of a mesh.
Definition
mesh_bbox.cpp:22
lagrange
Main namespace for Lagrange.
lagrange
mesh_bbox.h
Generated on Mon Apr 27 2026 for Lagrange by
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