14#include <lagrange/fs/filesystem.h>
15#include <lagrange/scene/Scene.h>
16#include <lagrange/io/types.h>
30template <
typename SceneType>
31SceneType
load_scene_obj(
const fs::path& filename,
const LoadOptions& options = {});
42template <
typename SceneType>
44 std::istream& input_stream_obj,
45 std::istream& input_stream_mtl,
46 const LoadOptions& options = {});
Mesh input/output.
Definition: detect_file_format.h:18
SceneType load_scene_obj(const fs::path &filename, const LoadOptions &options={})
Load an obj into a scene.
Definition: load_obj.cpp:511