14#include <lagrange/fs/filesystem.h>
15#include <lagrange/io/types.h>
29template <
typename SceneType>
30SceneType
load_scene(
const fs::path& filename,
const LoadOptions& options = {});
41template <
typename SceneType>
42SceneType
load_scene(std::istream& input_stream,
const LoadOptions& options = {});
Mesh input/output.
Definition: detect_file_format.h:18
SceneType load_scene(const fs::path &filename, const LoadOptions &options={})
Load a scene.
Definition: load_scene.cpp:33