Lagrange
is_vertex_manifold.h
1/*
2 * Copyright 2018 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#include <exception>
15#include <unordered_set>
16
17#include <lagrange/Edge.h>
18#include <lagrange/Mesh.h>
19#include <lagrange/MeshTrait.h>
20#include <lagrange/common.h>
21#include <lagrange/legacy/inline.h>
22#include <lagrange/utils/safe_cast.h>
23
24namespace lagrange {
25LAGRANGE_LEGACY_INLINE
26namespace legacy {
27
33template <typename MeshType>
34[[deprecated("Use `mesh.is_vertex_manifold()` instead.")]] bool is_vertex_manifold(
35 const MeshType& mesh)
36{
37 return mesh.is_vertex_manifold();
38}
39} // namespace legacy
40} // namespace lagrange
Definition: Mesh.h:48
bool is_vertex_manifold(const SurfaceMesh< Scalar, Index > &mesh)
Check if a mesh is vertex-manifold.
Definition: topology.cpp:84
Main namespace for Lagrange.
Definition: AABBIGL.h:30