14#ifdef LAGRANGE_ENABLE_LEGACY_HEADERS
15 #include <lagrange/primitive/legacy/generate_rounded_cube.h>
18#include <lagrange/primitive/api.h>
20#include <lagrange/SurfaceMesh.h>
21#include <lagrange/primitive/PrimitiveOptions.h>
23namespace lagrange::primitive {
38 using Scalar = PrimitiveOptions::Scalar;
87 Scalar max_acceptable_radius = (std::min(std::min(
width,
height),
depth)) / 2;
119template <
typename Scalar,
typename Index>
A general purpose polygonal mesh class.
Definition SurfaceMesh.h:73
SurfaceMesh< Scalar, Index > generate_rounded_cube(RoundedCubeOptions setting)
Generate a rounded cube mesh.
Definition generate_rounded_cube.cpp:1071
Common settings shared by all primitives.
Definition PrimitiveOptions.h:28
Scalar epsilon
Numerical tolerance used for comparing Scalar values.
Definition PrimitiveOptions.h:76
Options for generating a rounded cube mesh.
Definition generate_rounded_cube.h:37
void project_to_valid_range()
Clamps all parameters to valid ranges.
Definition generate_rounded_cube.h:76
Index width_segments
Number of segments along the width (X-axis)
Definition generate_rounded_cube.h:51
Index depth_segments
Number of segments along the depth (Z-axis)
Definition generate_rounded_cube.h:57
Index height_segments
Number of segments along the height (Y-axis)
Definition generate_rounded_cube.h:54
Scalar height
Height of the cube along the Y-axis.
Definition generate_rounded_cube.h:45
Scalar width
Width of the cube along the X-axis.
Definition generate_rounded_cube.h:42
Scalar bevel_radius
Radius of the bevel/rounding applied to cube edges A value of 0 creates a regular cube with sharp edg...
Definition generate_rounded_cube.h:61
Scalar depth
Depth of the cube along the Z-axis.
Definition generate_rounded_cube.h:48
Index bevel_segments
Number of segments used to approximate each rounded edge Higher values create smoother rounded edges ...
Definition generate_rounded_cube.h:65