Lagrange
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generate_icosahedron.h
1/*
2 * Copyright 2025 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#include <lagrange/primitive/PrimitiveOptions.h>
15
16namespace lagrange::primitive {
17
20
25{
26 using Scalar = PrimitiveOptions::Scalar;
27
29 Scalar radius = 1;
30
39 void project_to_valid_range() { radius = std::max(radius, Scalar(0)); }
40};
41
59template <typename Scalar, typename Index>
60SurfaceMesh<Scalar, Index> generate_icosahedron(IcosahedronOptions settings);
61
63
64} // namespace lagrange::primitive
A general purpose polygonal mesh class.
Definition SurfaceMesh.h:66
SurfaceMesh< Scalar, Index > generate_icosahedron(IcosahedronOptions settings)
Generate an icosahedron mesh.
Definition generate_icosahedron.cpp:25
Options for generating an icosahedron mesh.
Definition generate_icosahedron.h:25
void project_to_valid_range()
Clamps all parameters to valid ranges.
Definition generate_icosahedron.h:39
Scalar radius
Radius of the circumscribed sphere around the icosahedron.
Definition generate_icosahedron.h:29
Common settings shared by all primitives.
Definition PrimitiveOptions.h:28