Lagrange
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extract_mesh_with_alpha_mask.h
1/*
2 * Copyright 2026 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#include <lagrange/Attribute.h>
15#include <lagrange/SurfaceMesh.h>
16#include <lagrange/image/View3D.h>
17
18namespace lagrange::texproc {
19
32
45template <typename Scalar, typename Index>
46auto extract_mesh_with_alpha_mask(
48 const image::experimental::View3D<const float> image,
50
51} // namespace lagrange::texproc
A general purpose polygonal mesh class.
Definition SurfaceMesh.h:66
uint32_t AttributeId
Identified to be used to access an attribute.
Definition AttributeFwd.h:73
constexpr AttributeId invalid_attribute_id()
Invalid attribute id.
Definition AttributeFwd.h:76
Basic image data structure.
Extract mesh with alpha mask options.
Definition extract_mesh_with_alpha_mask.h:24
float alpha_threshold
Opaque mask theshold.
Definition extract_mesh_with_alpha_mask.h:30
AttributeId texcoord_id
Indexed UV attribute id.
Definition extract_mesh_with_alpha_mask.h:27