Lagrange
extract_boundary_loops.h
1/*
2 * Copyright 2018 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#ifdef LAGRANGE_ENABLE_LEGACY_FUNCTIONS
15 #include <lagrange/legacy/extract_boundary_loops.h>
16#endif
17
18#include <lagrange/SurfaceMesh.h>
19
20
21namespace lagrange {
22
30
41template <typename Scalar, typename Index>
42std::vector<std::vector<Index>> extract_boundary_loops(const SurfaceMesh<Scalar, Index>& mesh);
43
45
46} // namespace lagrange
A general purpose polygonal mesh class.
Definition: SurfaceMesh.h:66
std::vector< std::vector< Index > > extract_boundary_loops(const SurfaceMesh< Scalar, Index > &mesh)
Extract boundary loops from a surface mesh.
Definition: extract_boundary_loops.cpp:24
Main namespace for Lagrange.
Definition: AABBIGL.h:30