Lagrange
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extract_boundary_loops.h
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/*
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* Copyright 2018 Adobe. All rights reserved.
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* This file is licensed to you under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License. You may obtain a copy
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* of the License at http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under
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* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
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* OF ANY KIND, either express or implied. See the License for the specific language
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* governing permissions and limitations under the License.
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*/
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#pragma once
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#ifdef LAGRANGE_ENABLE_LEGACY_FUNCTIONS
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#include <lagrange/legacy/extract_boundary_loops.h>
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#endif
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#include <lagrange/SurfaceMesh.h>
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namespace
lagrange
{
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template
<
typename
Scalar,
typename
Index>
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std::vector<std::vector<Index>>
extract_boundary_loops
(
const
SurfaceMesh<Scalar, Index>
& mesh);
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}
// namespace lagrange
lagrange::SurfaceMesh
A general purpose polygonal mesh class.
Definition
SurfaceMesh.h:66
lagrange::extract_boundary_loops
std::vector< std::vector< Index > > extract_boundary_loops(const SurfaceMesh< Scalar, Index > &mesh)
Extract boundary loops from a surface mesh.
Definition
extract_boundary_loops.cpp:24
lagrange
Main namespace for Lagrange.
lagrange
extract_boundary_loops.h
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