14#include <lagrange/ui/Entity.h>
24 constexpr static const StringID MakeContextCurrent =
"MakeContextCurrent"_hs;
25 constexpr static const StringID UpdateTime =
"UpdateTime"_hs;
26 constexpr static const StringID ProcessInput =
"ProcessInput"_hs;
27 constexpr static const StringID UpdateSelectionOutlineViewport =
28 "UpdateSelectionOutlineViewport"_hs;
29 constexpr static const StringID UpdateSelectedRenderLayer =
"UpdateSelectedRenderLayer"_hs;
30 constexpr static const StringID InitMisc =
"InitMisc"_hs;
34 constexpr static const StringID DrawUIPanels =
"DrawUIPanels"_hs;
35 constexpr static const StringID UpdateMeshHovered =
"UpdateMeshHovered"_hs;
36 constexpr static const StringID UpdateMeshElementsHovered =
"UpdateMeshElementsHovered"_hs;
37 constexpr static const StringID RunCurrentTool =
"RunCurrentTool"_hs;
38 constexpr static const StringID UpdateLights =
"UpdateLights"_hs;
41 constexpr static const StringID UpdateTransformHierarchy =
"UpdateTransformHierarchy"_hs;
42 constexpr static const StringID UpdateMeshBounds =
"UpdateMeshBounds"_hs;
43 constexpr static const StringID UpdateSceneBounds =
"UpdateSceneBounds"_hs;
44 constexpr static const StringID UpdateCameraController =
"UpdateCameraController"_hs;
45 constexpr static const StringID UpdateCameraTurntable =
"UpdateCameraTurntable"_hs;
46 constexpr static const StringID UpdateCameraFocusFit =
"UpdateCameraFocusFit"_hs;
49 constexpr static const StringID UpdateAcceleratedPicking =
"UpdateAcceleratedPicking"_hs;
50 constexpr static const StringID UpdateMeshBuffers =
"UpdateMeshBuffers"_hs;
51 constexpr static const StringID SetupVertexData =
"SetupVertexData"_hs;
52 constexpr static const StringID RenderShadowMaps =
"RenderShadowMaps"_hs;
53 constexpr static const StringID RenderViewports =
"RenderViewports"_hs;
56 constexpr static const StringID ClearDirtyFlags =
"ClearDirtyFlags"_hs;
Lagrange UI Viewer and mini 3D engine.
Definition: AcceleratedPicking.h:22
Main namespace for Lagrange.
Definition: AABBIGL.h:30
IDs of default systems, in order of execution See Systems class for manipulation of systems execution...
Definition: default_systems.h:22