Lagrange
default_panels.h
1/*
2 * Copyright 2020 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#include <lagrange/ui/api.h>
15#include <lagrange/ui/Entity.h>
16
17namespace lagrange {
18namespace ui {
19
20class Systems;
21
23{
24 Entity logger = NullEntity;
25 Entity viewport = NullEntity;
26 Entity scene = NullEntity;
27 Entity renderer = NullEntity;
28 Entity components = NullEntity;
29 Entity toolbar = NullEntity;
30 Entity keybinds = NullEntity;
31};
32
33
34LA_UI_API DefaultPanels add_default_panels(Registry& registry);
35LA_UI_API void reset_layout(Registry& registry);
36
37
38} // namespace ui
39} // namespace lagrange
Lagrange UI Viewer and mini 3D engine.
Definition: AcceleratedPicking.h:22
Main namespace for Lagrange.
Definition: AABBIGL.h:30
Definition: default_panels.h:23