Lagrange
compute_vertex_vertex_adjacency.h
1/*
2 * Copyright 2022 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#pragma once
13
14#include <tuple>
15#include <vector>
16
17#include <lagrange/SurfaceMesh.h>
18#include <lagrange/utils/AdjacencyList.h>
19
20namespace lagrange {
21
29
40template <typename Scalar, typename Index>
42
44
45} // namespace lagrange
A general purpose polygonal mesh class.
Definition: SurfaceMesh.h:66
AdjacencyList< Index > compute_vertex_vertex_adjacency(SurfaceMesh< Scalar, Index > &mesh)
Compute vertex-vertex adjacency information.
Definition: compute_vertex_vertex_adjacency.cpp:31
Main namespace for Lagrange.
Definition: AABBIGL.h:30