Lagrange
compute_seam_edges.h
1/*
2 * Copyright 2024 Adobe. All rights reserved.
3 * This file is licensed to you under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License. You may obtain a copy
5 * of the License at http://www.apache.org/licenses/LICENSE-2.0
6 *
7 * Unless required by applicable law or agreed to in writing, software distributed under
8 * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
9 * OF ANY KIND, either express or implied. See the License for the specific language
10 * governing permissions and limitations under the License.
11 */
12#include <lagrange/SurfaceMesh.h>
13
14namespace lagrange {
15
20{
22 std::string_view output_attribute_name = "@seam_edges";
23};
24
41template <typename Scalar, typename Index>
44 AttributeId indexed_attribute_id,
45 const SeamEdgesOptions& options = {});
46
47} // namespace lagrange
uint32_t AttributeId
Identified to be used to access an attribute.
Definition: AttributeFwd.h:73
Main namespace for Lagrange.
Definition: AABBIGL.h:30
AttributeId compute_seam_edges(SurfaceMesh< Scalar, Index > &mesh, AttributeId indexed_attribute_id, const SeamEdgesOptions &options={})
Computes the seam edges for a given indexed attribute.
Definition: compute_seam_edges.cpp:35
Options for computing seam edges.
Definition: compute_seam_edges.h:20
std::string_view output_attribute_name
Output attribute name.
Definition: compute_seam_edges.h:22