| add_instance(InstanceType instance) | SimpleScene< Scalar, Index, Dimension > | |
| add_mesh(MeshType mesh) | SimpleScene< Scalar, Index, Dimension > | |
| AffineTransform typedef | SimpleScene< Scalar, Index, Dimension > | |
| compute_num_instances() const | SimpleScene< Scalar, Index, Dimension > | |
| Dim | SimpleScene< Scalar, Index, Dimension > | static |
| foreach_instances(function_ref< void(const InstanceType &)> func) const | SimpleScene< Scalar, Index, Dimension > | |
| foreach_instances_for_mesh(Index mesh_index, function_ref< void(const InstanceType &)> func) const | SimpleScene< Scalar, Index, Dimension > | |
| get_instance(Index mesh_index, Index instance_index) const | SimpleScene< Scalar, Index, Dimension > | inline |
| get_mesh(Index mesh_index) const | SimpleScene< Scalar, Index, Dimension > | inline |
| get_num_instances(Index mesh_index) const | SimpleScene< Scalar, Index, Dimension > | inline |
| get_num_meshes() const | SimpleScene< Scalar, Index, Dimension > | inline |
| InstanceType typedef | SimpleScene< Scalar, Index, Dimension > | |
| m_instances | SimpleScene< Scalar, Index, Dimension > | protected |
| m_meshes | SimpleScene< Scalar, Index, Dimension > | protected |
| MeshType typedef | SimpleScene< Scalar, Index, Dimension > | |
| ref_instance(Index mesh_index, Index instance_index) | SimpleScene< Scalar, Index, Dimension > | inline |
| ref_mesh(Index mesh_index) | SimpleScene< Scalar, Index, Dimension > | inline |
| reserve_instances(Index mesh_index, Index num_instances) | SimpleScene< Scalar, Index, Dimension > | |
| reserve_meshes(Index num_meshes) | SimpleScene< Scalar, Index, Dimension > | |